Designing models and assets to be used in Fulldome video requires you to think about a combination of variables.
- How long will it be on screen?
- How fast is it moving?
- How close will it be to the camera?
- How many times will we use it?
We developed this method of evaluation after our first production, during which we learned the importance of pre-visualizing our 3d scenes before even building our models. The following is a lunar vehicle we designed and built custom for a sequence on the Moon. In the final shot, the vehicle was seen from a long distance aerial flyover and was on screen for a short time.
With the time and resources put into this model, we will re-purpose it for another show, should the need arise.