Designing models and assets to be used in Fulldome video requires you to think about a combination of variables.

  1. How long will it be on screen?
  2. How fast is it moving?
  3. How close will it be to the camera?
  4. How many times will we use it?

We developed this method of evaluation after our first production, during which we learned the importance of pre-visualizing our 3d scenes before even building our models.  The following is a lunar vehicle we designed and built custom for a sequence on the Moon. In the final shot, the vehicle was seen from a long distance aerial flyover and was on screen for a short time.

 

With the time and resources put into this model, we will re-purpose it for another show, should the need arise.

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